About a week ago a friend of mine released his very first indie game – for the iPhone of all platforms. Sounds like a bit of a pain and probably it actually was. The game is basically a bigger and better version of one of his old games. The old one was written in C++ for Win32 (the source is also available over there). Later on he also ported it over to the GBA.
The new version looks and sounds pretty cool. If you're interested check out the video over at the official site. By the way, all models were done with everyone's favorite box modeler Wings3D. And the final audio cutting was done in Audacity. Both tools are mind-boggling awesome for these tasks. Check them out if you haven't yet.
Well, about a week has passed and he only sold a dozen copies so far. In the meantime it was pirated a few thousand times. Ouch. So, if you got $2.99 to burn (and an iPhone to boot) you can make one poor student very happy.